Misty shed text

Misty Shed in Text mode.

Misty Shed is unlocked through normal game play when a player reaches level 25.

Players can 'pay to play' Misty Shed from level 24 onwards, where they can choose to pay with crystals (which will need to be bought with real money) to unlock the Picture early, rather than waiting until they reach level 25 and unlock it for free through normal game play.

From the Diary:

"The smell of newly mown hay and fresh countryside air. What else would a simple person need after a tough day? This is the best photograph in Richard's collection! I wonder what photographs await me in the future!"


The following is a list of hidden items found in Misty Shed. Depending on the Picture Level and Game Mode you may not have to find all the items in one visit. Morphs and Pieces modes have their own items that need to be found, separate from those listed below.

  • Alarm Clock
  • Antique Phone
  • Axe
  • Bells
  • Black Cat
  • Boots
  • Butterfly
  • Chess Knight¹
  • Chicken
  • Cowboy Hat
  • Electric Fan
  • Frying Pan
  • Glove
  • Guitar
  • Handsaw¹
  • Horseshoe
  • Hourglass
  • Padlock
  • Pistol
  • Radio
  • Sickle
  • Smoking Pipe
  • Teapot
  • Tin Can
  • Wooden Spoon

Item Notes:

  1. The Hanami Festival Update (April 2018) made the following changes:
    • Chess "Knight" was renamed Chess Knight
    • Hand Saw was renamed Handsaw

Resource Demands and Rewards for PlayingEdit

The amount of energy required to play Misty Shed will increase as the level of the Picture is increased. The experience points and coins rewards for each win of the Picture will also increase to match the increase in resource demands, as will the pool of potential collection item rewards.

The pool of rewards available for each successful game of Misty Shed contains both Collection Items and Combining Elements:

Level Resource Demands Minimum Resource Rewards Potential Game Item Rewards Pool
Energy Points Special Items Experience Points Coins Combining Elements Collection Items Other
Novice 40 N/A 140 160 Gear Wristwatch; Green pencil Fortune talisman (Talisman)
Trainee 43 N/A 150 170
Bronze Gear
Alarm clock; Silver fork; Black pencil
Carrot (3-5) (Special Item)
Detective 46 N/A 160 180
Antikythera Mechanism
Amber; Emerald; Nightstick
Same as Trainee
Pro 49 N/A 170 190 Same as Detective
Police officer's hat; Screwdriver; Vise; Pipe wrench
Same as Trainee
High Explorer 52 N/A 180 200 Same as Detective
Hammer; Frigate; Drekar; Galleon; Corvette
Same as Trainee
Academician 55 N/A 190 210 Same as Detective
Gzhel mushroom; Wooden car; Wooden plane; Wooden ship
Same as Trainee
Magister 58 N/A 200 220 Same as Detective
Cream frosting; Bamboo coaster; Wooden chopsticks; Wooden bowl
Same as Trainee
Professor 61 N/A 210 230 Same as Detective
Crampon; Ice axe; Climbing Rope; Fifi Hook; Ice screw; Hydrochloric, Nitric, Sulfuric, Selenous, Phosphoric acid; Float; Emulsion tubes; Filter; Fuel filter; Carburetor cover
Same as Trainee
Grand Magister 64 N/A 220 240 Same as Detective
Cover; Piston; Motor; Timer; Switch; Work overalls, shirt, gloves; Tall boots; Bandana
Same as Trainee

Note: In addition to the items listed above, other items may also be in the list of potential rewards for a particular play of the picture depending on what game mode it is currently in (e.g. items from the Venetian Masks collection if it is in Text mode) or if there is an active quest involving the picture.



Misty Shed is one of the darker pictures, making it difficult in Night mode. Carrots required to play the Illusionist's Room can be given as rewards for successful investigations of Misty Shed (from Detective Level onward).