Thread:Ancient Alien Astronaut/@comment-26581037-20150927042152/@comment-26581037-20150928002409

Ancient Alien Astronaut wrote:

So 8, please correct me if I am misunderstanding what you are saying. You are suggesting that perhaps the "failed to connect with the server" leads to LBS? No. I think LBS and other glitches may be "failed to connect with the server" instead of getting tthe pop-up message "failed to connect with the server." What I am thinking is we all have some form of LBS. LBS stems from a 'failure to communicate' with the server and errors on the server itself. Maybe it starts with a little piece of data here and there, either lost in transmission or on the server. You said it the other day, programming. I'm thinking, are there errors in the program that have never been fixed? (most likely)  And is LBS the result of these errors. It seems to me, when I see a locked board it is the server unable to locate my friend and the server just throws up the default level for a player or kicks you out of the game.

I'd like to add:

I do not think that LBS is connected to anything a player does or doesn't do.

I do not think anyone can prevent it (unless they never play the friends part of the game).

I do not think LBS can be fixed from our (players) side of the game.