Board Thread:Eureka Moments/@comment-26316372-20160127024846

This may be a little silly idea, but it saves me time and overthinking gift giving. I noticed early on that many players would not gift the simple winding key when it was on the list, opting instead for roses, or some other pretty or special kind of combining item. I did the same at first, and realized I was making emotional choices, looking over the WL and picking the item that had the most appeal to me.

But really this is a illogical practice. And it slows things down quite a bit. Since the process of gifting in SSHM is not really my favorite thing to do, I wanted to get the job done fast, so I started making a pattern or theme for each session. I would hit the third item for each player (assuming it was available to me), or the last, or the first, whatever; I change it up each time. It's the location, not the item I aim for, and once I started this, I could zip through the task at hand without much thought and in record time. Of course, you have to have a little flexibility in that the location du jour might be a collection item you don't have or can't spare, but I just always go left or right, and it doesn't much slow me down.

Well, I warned you this was kind of nutty little scheme I use, but if you avoid gifting because it is time consuming or tedious, you might try it and see if it works for you too. Giving and receiving gifts from wish lists are essential for painless advancing in the game, so we do what we gotta do! 