Board Thread:Current Major Glitch Discussion/@comment-34708890-20190206024810/@comment-29954643-20190206191131

Thank you, Aunty7 for taking the lead on the issue of the 'sticky checkmarks'. So much analysis and testing already. That's the way to go!

After consideration, I have begun to wonder if TTing forward to clear the charges to the desktop awards is actually working as it used to. Sure, the sparkling is removed each day forward, but is this really the case within the files where the actual charges are stored and ultimately displayed on the Marquee?

We may have to have a more controlled test to determine, without TTing forward, whether there is a stockpile of charges that have to be played off based on a true 'internal to the game' elapsed time, before the sticky check-marks will actually disappear.

The response from G5 to Corgimom sounds a bit like they were aware that our visiting increases our levels at a disproportionate rate. We were used to getting a refresh of our charges every day, but was that ever the game's intention? If it was, that intention may have been changed to be more truly interactive with our game friends. If your friend does not play and remove the check mark, then the charge stays there. In the past, we could overlay our own charges, but the Marquee does suggest that may not be the case going forward.

Without TT, we have to start testing and wait for the time to pass (in some cases 12 hours) to clear the backlog of charges form friends that used to be able to charge the same awards every day.

No one loves change, for changes sake, but we must remember that the game had rules that we did not adhere to for years. It may be time to 'pay the piper' for our magical ways LOL Let's keep an open mind and continue testing. Still a moving target for me as I have not yet removed non-updated games and played off all of the 'visible' charges on my board - El