Artifacts

The second tab accessible in the Collections section shows the list of artefacts currently available in the game. Artefacts are created by combining sets of 5 collections already combined. Artefacts work similarly to talismans, but usually last much longer (12, 24 or 48 hours) and have a greater effect than their talisman counterpart. There are three types of Artefacts, the standard four that are initially available and then two other types that are obtained during challenges. The first type is a one-off that is a prize for completing part of the challenge and a second one that is made from items collected during the challenge and potentially can be made over and over again like the first Four.

With the exception of the first Eight artefacts. All of the Amulets are created and All of the Talismans are given as prizes.

See the List of Artefacts page for a list of the collections required to create Artefacts.

Combining Artefacts
Artefacts can be combined in the Artefacts tab of the collections section of the game.

Combining artefacts works in the exact same way as combining collections in the game. The difference is that instead of finding and combining 5 different collection items make a collection, players are making and combining 5 different collections and clock parts to make an artefact.

In order to combine an artefact, players must first combine 1 each of 5 different collections that make up the artefact. The collections needed to create each artefact are listed on the List of Artefacts page.

The act of combining the artefact will use up one of each of those combined collections in the players inventory, in the same way that combining a collection will use up one of each of the 5 items for that collection in the players inventory. This means that the total number combined for those collections that appears in the collections tab will go down by 1. If you have only 1 of that collection to begin with, then that collection will appear as an uncombined collection again in the collections tab, and the green completed banner will disappear.

In the picture above, the player currently has 26 'Flower Petals' (from combining the 'Holiday Traditions' collection 26 times); 3 Lover's valentines cards (from combining the 'Valentines Card' collection 3 times); 10 Fireworks (from combining the 'Long Awaited Date' collection 10 times); and 2 Pairs of T-shirts (from combining the 'Enamored Presents' collection 2 times). They do not have any Flower Hearts (from combining the 'Hearts' collection). Once the player finds the items for the Hearts collections and combines it to create a Flower Heart, they will be able to combine the Valentine's Amulet artefact. They will also need 20x Second Hands, 20x Minute Hands, 20x Hour Hands and 20x Clock Faces to use as combining elements to combine the artefact. (The clock elements may be put in the players wish list.) Once they combine this new Valentine's Amulet, the number of combined 'Holiday Traditions' collections in the collections tab will reduce from 26 to 25, the number of 'Valentine's Cards' collections will reduce from 3 to 2 etc. And the 'Hearts' collection will go back to appearing to be uncombined as the only Flower Heart created will be used in making the Valentines Amulet.

You may combine more than one of each artefact at a time. They will stay in the Talisman section of your inventory until they are used. In the example above, the player already has 4 Valentine's Amulet artefacts, so combining another will add a 5th to their inventory. As the player uses these Valentine's Amulets, the number of completed Valentine's Amulets in the artefacts will reduce from 4 to 3 and then from 3 to 2 etc. If the player was to use all 4 Valentines artefacts in their inventory, then the Valentine's Amulet artefact will look uncombined in the Artefacts tab of the collections section, and the green completed banner would disappear from the Valentine's Amulet's entry in the section. It would go back to looking like the Valentines Artefact was never combined, like the Amulet of Santa artefact above it in the picture.

Using Artefacts
To activate an Artefact you have already combined, go to the Talismans tab of the Inventory section, and scroll until you find the Artefact you wish to activate. Press the image of the Artefact to bring up a box describing what it does. Press the green 'Use' button to activate the Artefact.

The description for different Artefacts is not always the same, this list shows the different texts which appear in the games Inventory or Artefacts Tabs but have the same results and behaviours. (Text in Bold is taken directly from game, xx indicates a number)

Increases coins from exploring pictures by xx%

Increases coins from investigating locations and puzzles by xx%

+xx% coins


 * Increases coins earned after successfully investigating a picture or puzzle by xx% same as a Sage or Scroll

Increases experience points earned by successfully investigating a picture by xx%

Increases experience gained for investigating locations and puzzles by xx%

+xx% experience


 * Increases the chances of winning items after the successful investigation of pictures or puzzles by xx% same as a Merchant or Money Bag

Increases the chances of finding objects inside pictures by xx%

Increases chances of finding objects in locations and puzzles by xx%

+xx% chances winning items

+xx% chances

+xx% to your luck


 * Increases the chances of winning items after the successful investigation of pictures or puzzles by xx% same as a sleuth charge or Horseshoe

Increases time for investigating pictures by xx seconds

Increases time for investigating photographs by xx seconds

Increases time for investigating locations and puzzles by xx seconds

+xx seconds


 * Increases the time allowed for each picture investigation or puzzle played by 1 minute so text and silhouette picture modes will be given 4 minutes instead of 3 minutes to complete; night, morphs, pairs and curse picture modes and pictures with anomalies will be given 6 minutes instead of 5 minutes to complete, and all puzzles will be given an extra minute to play.

Accelerate power recovery by x times'

Power recovery increased by x times


 * Increases recovery of power used for visiting friends by x times

Triples speed of energy recovery

Increases energy restoration by 5 times

Increases energy recovery up to 5 times

Energy restoration by 5 times

5 times the energy restoration 


 * Energy Recovery Timer will count by 3 seconds or 5 seconds instead of every second same as the Winged Lightening

Decreases the number of required items for investigating paid scenes by xx%

Reduces the number of special items required to play certain pictures by xx%

xx% fewer required items

-xx% items

-xx% required items


 * This means you will need
 * xx% fewer fireflies to play Night Garden
 * xx% fewer ladybugs to play Mill
 * xx% fewer carrots to play Illusionist's Room
 * xx% fewer special items to play an Event picture during a challenge
 * (e.g. Seahorses to play Ships Deck during Time Trap Event and Christmas Baubles to play Christmas Eve during Christmas Update)



Reduces the amount of energy consumed on Locations and Puzzles by xx%

Decreases energy consumption from exploring locations and puzzles by xx%

-xx% of energy

-xx% energy consumption


 * Reduces the number of energy points needed to play every picture and puzzle by xx% same as if a Sage charges a picture.



Increases rewards for visiting and helping friends by xx%

+xx% of rewards

+xx% to your reward

+xx% rewards


 * Increases the Coins and Experience Points when Visiting Friends by 50%. That is, players will earn 150 experience points and 75 coins per Visiting bonus instead of 100 and 50 respectively. Random collections items may also drop more frequently while charging pictures/puzzles/desktop awards.



Protects you from "Night" mode


 * Stops night mode from appearing again after it has been cleared from a picture, no matter how many times it is played. It will not clear existing night mode pictures until they are played.

Increases the effect of all energy boosters by xx%

+xx% effect of energy boosters


 * Increases your ???????????????????????     (Sea Amulet)

Help a friend and increase the number of loot dropped by 20%


 * Really ,, that’s the description??     (Cupids Medallion)

Artefact List
The icon in the game for each artefact is shown, along with the artefact's duration and function once activated.

Once-Off Artefacts
Some Updates contain Timed Challenges, that ask players to complete certain tasks within a certain time frame in return for rewards. Sometimes these rewards are Talismans that are stronger than existing Talismans of the same function, and last for longer periods of time when activated. These are essentially Artefacts that cannot be won through normal game play (and combining in the Artefacts tab), but rather are once-off rewards for completing specific challenges.

Each of these Talismans could only be rewarded/won once during their respective update's timed challenges, and cannot be obtained in the game any more.

Written descriptions
 * Money Tree : Increases coins earned by successfully investigating a picture or puzzle by 200% for 24 hours
 * Magister's Amulet: Increases experience points earned by successfully investigating a picture or puzzle by 80% for 24 hours
 * Symbol of Success : Increases the chances of winning items for the successful investigation of a picture or a puzzle by 50% for 24 hours
 * Time Talisman : Increases the time allowed for each picture investigation or puzzle played by 1 minute in for 24 hours (so text and silhouette picture modes will be given 4 minutes instead of 3 minutes to complete; night, morphs, pairs and curse picture modes and pictures with anomalies will be given 6 minutes instead of 5 minutes to complete, and all puzzles will be given an extra minute to play)
 * Witch's Talisman : Triples speed of energy recovery for 24 hours (so energy will increase by 1 point every minute instead of every 3 minutes for 24 hours)
 * Amulet of Santa : Reduces the number of special items required to play certain pictures by 20% for 24 hours. This means you will need 20% fewer fireflies to play Night Garden; 20% fewer Ladybugs to play Mill; 20% fewer carrots to play Illusionist's Room; and 20% fewer special items to play a special holiday picture during a holiday themed updates (e.g. cupid arrows to play Tree of Dates during Valentines update; Christmas Baubles to play Christmas Eve during Christmas Update)
 * Valentine's Amulet : Reduces the number of energy points needed to play every picture and puzzle by 10% for 12 hours.
 * Sakura Talisman : Reduces the number of energy points needed to play every picture and puzzle by 5% for 24 hours.
 * Amulet of Peace : Increases Rewards when Visiting Friends (Coins and Experience Points) by 50% for 24 hours. That is, players will earn 150 experience points and coins per daily bonus instead of 100 and 75 experience points and coins per charge while visiting instead of 50. Random collections items may also drop more frequently while charging pictures/puzzles/desktop awards.
 * Pathfinder's Amulet : Increases the chances of winning items for the successful investigation of a picture or a puzzle by 30% for 48 hours
 * Sea Amulet : Increases the effect of energy boosters by 25% for 24 hours.
 * Amulet of Rarities : Reduces the number of special items required to play certain pictures by 20% for 24 hours (same as Amulet of Santa).
 * Farmer's Amulet : Increases Rewards when Visiting Friends (Coins and Experience Points) by 50% for 48 hours. That is, players will earn 150 experience points and coins per daily bonus instead of 100 and 75 experience points and coins per charge while visiting instead of 50. Random collections items may also drop more frequently while charging pictures/puzzles/desktop awards.
 * Photographer's Amulet : Increases the chances of winning items for the successful investigation of a picture or a puzzle by 50% for 24 hours
 * Engineer's Amulet : Increases the time allowed for each picture investigation or puzzle played by 1 minute for 24 hours..
 * Amulet of Friendly Aid : Increases power recovery by 5 x for 24 hours.
 * Woodlander's Amulet : Increases energy restoration by 5 times for 24 hours.
 * Dragon's Amulet: Increases coins earned by successfully investigating a picture or puzzle by 200% for 48 hours
 * Great Hunter's Amulet: Decreases energy consumption by 5% for 48 hours.
 * Aviators Amulet : Increases time for investigating locations and puzzles by 60 seconds
 * Amulet of the Forest: Increases rewards for visiting and helping friends by 50% for 48 hours.
 * Sapphire Amulet : Reduces the number of special items required to play certain pictures by 20% for 24 hours
 * Coral Amulet Artefact: Increases coins from investigating locations and puzzles by 200% for 48 hours.
 * Secret of Time Amulet : Increases energy restoration by 5 times for 24 hours.
 * Artists Amulet : Increases the chances of winning items for the successful investigation of a picture or a puzzle by 50% for 24 hours

Related

 * SS Home
 * List of Artefacts
 * Talismans
 * Collections
 * List of Collections
 * Timed Challenges
 * Updates