Thread:Neo34/@comment-29954643-20170214024426/@comment-29954643-20170214115607

Yes, Neo, if only  G5/Mytona would...

But even if someone is able to do your workaround

 "Access to the giftbox can be restored by backing up the player.prf and the Social folder contents, reinstalling the game and then restoring the player.prf & Social folder.  This leaves the player with just effect 1. " 

'' This same user still has the large FL that has many active players, and the same chance that there will be more than 30 players active in the last 30 mins and the same thing will happen all over again, wouldn't it? ''

Could this have been the way if was coded all along? Seems like there must have been a software change that caused this volume I/O to change or wouldn't this have been happening all the time. It seemed to have develped so quickly and for so many. I know that the wiki is not the norm, but this was so sudden. I'm glad that you helped Alicia do all of that, but I'm not sure that it will last too long and to have to constantly reinstall would drive me batty and they are still left with negative Effect 1.

I had noticed that some players in my FL took up a considerably larger section in my FL than others, and I even copied a few single player data to different files intending to compare them side by side, byte by byte a while back, but I never got around to it. Still seems so strange that there were so many in this state seemingly all of a sudden.

Thanks so much for explaining your experiment and it's results. Very different from what I thought was going to be the problem. This would require a major software change to fix, I would think. Gives me even more of am excuse to trim down my FLs even further. - El