Thread:Podaci/@comment-33231837-20190112192148/@comment-30544675-20190120002055

I think there was a theory that having a big inventory could cause FWL. Inventory is part of it, but the number of different items you have is more significant than how many you have of any given item. And there's not much you can do about how many different items you have; as your game advances you have more things. Bigger contributors to FWL are how many quests are completed and how many pictures you have open, etc. If you're playing, you can't do much about that either. I have concluded that FWL is inevitable for all iOS players -- until G5 fixes it in the game code.