Board Thread:Current Major Glitch Discussion/@comment-30544675-20180722171833/@comment-30544675-20180819125802

Thank you to eveyone who has contributed. I'm no longer tallying answers to my original question, but as the problem is still unsolved, we need to continue to explore possible causes.

I have some thoughts on a few comments made in the last few days:

1. FWL has not afflicted anyone on a device other than an iPad or iPhone, which tells me the problem is in the coding for iOS only.

2. I can picture how "too many" friends or "too many" different items in inventory (higher-level games) could be part of the problem in the game code - but I would never suggest that anyone start cutting friends! G5's iOS programmers must fix this. (There is no easy way for us to compare how many different items we each have in inventory.  But each different item we have makes certain game files grow by several rows.)

3. Afflicted games are able to gift and visit; receive gifts and visits; and read profile data for all friends. So we know that not all interactions with the game servers are broken. We know that at least one table is not getting updated.

3. Only8 raised an interesting point - could it be related to whether you have your game connected to Facebook, and use a Facebook avatar instead of one of the game avatars?

Keep discussing! I'll edit my original post a bit.