Board Thread:Eureka Moments/@comment-30628941-20170223201238/@comment-32738051-20170224135252

For Boo, and anyone else trying this, don't feel so bad if you can't get it to work. At the very least, assuming a particular reward is tied to a specific sequence in the charged award blinking animation, it will take a lot of practice and one will have to be very quick to click it just right. I'm on a Windows computer, an ultrabook with a touchscreen, which is obviously not the biggest and best screen available but still much better on the eyes than a phone or even a tablet or Kindle. And I'm going to need a lot more practice before I have the sequence down, let alone figure out the right moment in the sequence, let alone have it down to where I can click on that right moment in the sequence on a regular basis. The one thing I have figured out so far, though, is that it will be easier for me to accurately click the award at the correct moment if I use the mouse to click on it instead of using the touchscreen. This could be bad news for mobile users who only have touchscreen capabilities. Note also there are 2 separate animations: 1 in white for awards not charged by a friend (no checkmark) and 1 in gold for awards charged by a friend (with checkmark). Since I could only find 1 file in the game files for each, I'm hoping this means all the desktop awards use the same 2 animations. But which rewards are tied to each moment in each of the 2 sequences I haven't figured out yet and those moments could be different depending on whether it's the white animation or the gold. I think it best for everyone here if Virtual and I (and anyone else who wants to help test this) can first confirm it works for more than just Virtual and determine the correct moment in the sequence and then upload screenshots depicting that for each animation type for each award for generating the items in question. Armed with that, everyone's practice should be a little bit easier. 😉

Just so the techies out there know, the animations are part of a particular set of game files called particles and they are separate of the scripts and other graphics files. But I'm assuming there is (or at least could be) coding in the scripts that ties specific rewards to specific stills in each of the 2 particle animations. It was my thought that if I could at least view the animation stills, it would make it easier to identify the specific still we're looking for. However, particle animations are not like other animations and it appears specific particle editor software is required, software which is apparently old, untrusted and my antivirus software won't allow me to install. I may get with one of our techies offline to try and figure something out but it may be better if I can work with our video guru, Xanthus, to get some video footage instead. This could take awhile. Wish me luck. 🙏🙏🙏🙏🙏