Thread:Neo34/@comment-31285774-20170708171219/@comment-27642721-20170708173703

In a way it's a pity my Windows game (which I use only for testing) is behaving itself perfectly :-(.

If I could witness the problem first hand then I might have a better chance of testing any Googled suggestion on how to fix the issue. It's a tough one to gauge because the Windows Store is notorious for these kinds of errors but the blame could also lie with the way the app has been "deployed" within the store...a Microsoft or G5 problem or both??

I think it's best to post any info you obtain within the Troubleshooting thread.