Thread:Neo34/@comment-99.121.101.168-20171213195622/@comment-27642721-20171213215007

You should save the player.prf from each game before bringing back the backup of other stuff unless you can be selective in what parts of the backup you bring back. Once all your other stuff is back, if the player.prfs have been overwritten then they should be deleted and the backups used instead to get the current game states back. Both old player.prf & player_backup.prfs should be deleted and just the new backup player.prf used (new player_backup.prf is recreated automatically once the game has restarted).

The SSHM player.prf is located in a path similar to this: C:\Users\Nancy(?)\AppData\Local\Packages\828B5831.TheSecretSociety-HiddenMystery_ytsefhwckbdv6\LocalState and I imagine SN has a similar folder structure.

(AppData is a hidden folder and would need to be unhidden by checking the "Hidden Items" box in the View tab of Windows File Explorer.)